Vladar's Blog

ItDR conversion: Iron Keep (by Jason E Perdue)

The Source

The Lost Places: Iron Keep (by Jason E Perdue)1 was one of the adventures that were used to playtest Into the Dungeon: Revived.


The Conversion

Only the parts that need to be adjusted are listed here.

Contents


General Notes ↩


Locations ↩

Main Floor ↩

105 Central Hall

Marked as 107 on the map.

106 Planning Room

107 Mess Hall

Marked as 105 on the map.

115 Barracks


Second Floor ↩

207 Dining Room

210 Setting Chamber


Third Floor ↩

304 Watch Tower Stair

307 Treasure Room

309-310 Armory

317 Tower

Marked as 316 on the map.


Monsters ↩

Abutar's Mummy

Animated Armour

Bandit

Banshee

Djinn

Four-armed Skeleton

Gargoyle

Giant Scorpion

Giant Spider

Hellhound

Mummy

Skeleton

Swarm of Rats

Wererat

Wraith

Zombie


Magic Items ↩

Armor of Resistance

You can comfortably exist in hot environments, Fire Damage dice are Lowered.

Robe of the Archmagi

Armour 1, does not interfere with spellcasting. Once per your Level until Resting, gain Advantage on Saves against Spells and magical effects.

Shield of Missile Attraction

Ranged attacks against you are Impaired.

Curse: Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead.

Shield of Protection

You can choose to ignore Magic Missile or Electricity Damage, but cannot act or move on your next turn.

Wand of Enemy Detection

Shows the direction to the nearest hostile creature in your vicinity.

Other Magic Items


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  1. https://www.dmsguild.com/en/product/189173/the-lost-places-iron-keep?affiliate_id=850783

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